package logic.state
{
	import flash.display.Sprite;
	import logic.Game;
	/**
	 * @file	StateBase.as
	 * @author 	HOTLALA
	 * @date	2013/Apr 16, 2013/11:50:36 PM
	 */
	public class StateBase extends Sprite
	{
		public function StateBase(game:Game)
		{
		}
		
		public function begin():void
		{
			
		}
		
		public function end():void
		{
			
		}
		
		/// 这个和 tick 有啥区别？
		public function update():void
		{
			
		}
		
		public function tick():void
		{
			
		}
	}
}